Items
Everything in Britannia that fits in a backpack, sorted. This section covers the item categories the curated wiki documents directly, and points to the sections that own the rest.
Pages in this section
Section titled “Pages in this section”- Resources — gathering yields: the nine ore/ingot types and their mining requirements, the seven woods, leathers, and cloth.
- Reagents — the eight magery reagents: where to buy them and which circles burn through which.
- Weapons — how damage, speed, skill and special moves work, with a stat table for every weapon family.
- Armor — resistances, materials (leather → plate → dragon), slots, suits, and the mage-armor tradeoff.
- Tools — every trade and gathering tool (tinker tools, shovel, sewing kit, saw…), what skill it serves, and where to get it.
Full item catalog
Section titled “Full item catalog”The Item Catalog is an auto-generated, image-rich index of every item in the ServUO source — over 3,600 items with client art, item IDs and weights, classified by gameplay type (weapons by family, armor by material, and so on) and grouped by subcategory. Browse by category:
- Weapons — swords, axes, polearms, maces, staves, daggers, spears, bows, thrown weapons and wands, each with the skill it trains
- Armor — by material, from cloth and leather to plate and dragon scale
- Shields and Jewelry (rings, bracelets, necklaces, earrings)
- Clothing — hats, robes, footwear, shirts and pants
- Instruments, Spellbooks & Talismans
- Potions, Scrolls, Reagents, Food & Drink
- Resources, Tools, Lighting, Containers, Books
- Decorations, Addons & Furniture, Artifacts, Functional, Quest Items, Miscellaneous
Item categories at a glance
Section titled “Item categories at a glance”| Category | What’s in it | Documented in |
|---|---|---|
| Raw resources | Ore, ingots, logs, boards, hides, leather, cloth | Resources |
| Reagents | The eight magery reagents (necromancy reagents are separate) | Reagents, Magic |
| Weapons & armor | Crafted and looted equipment, colored-metal gear | Blacksmithy, Crafting |
| Consumables | Bandages, potions, food, scrolls | Healing, Magic |
| Tools | Pickaxes, shovels, axes, smith hammers, sewing kits | Per-skill pages under Skills |
| Treasure | Magic loot, treasure map chests | Server rules for loot budgets |
Shard notes that affect items
Section titled “Shard notes that affect items”- Items left on the ground decay in 60 minutes (
Config/General.cfg) — bank it or lose it. - Loot quality uses the budget system with Felucca bonuses — see server rules.
- Vendor stock refreshes hourly and prices respond to supply and demand
(
Config/Vendors.cfg).