One shard, one set of rules — these are the numbers the server is actually running with, read
directly from Config/*.cfg in the ServUO source tree.
| Setting | Value | Source |
|---|
| Expansion | EJ (Endless Journey) | Config/Expansion.cfg (CurrentExpansion=EJ) |
| Test Center mode | Disabled | Config/TestCenter.cfg (Enabled=False) |
EJ is the most modern ruleset ServUO offers: AOS combat math, ML-era stat gain, SA races and
skills are all in effect. Where this wiki says “AOS-era” or “ML-era” behavior, it applies here.
| Setting | Value | Notes |
|---|
| Individual skill cap | 100.0 (SkillCap=1000) | Raisable per-skill via Power Scrolls where applicable. |
| Total skill cap | 700.0 (TotalSkillCap=7000) | At the cap, new gains require setting another skill to lower (arrow down). |
| Anti-macro code | Disabled (EnableAntiMacro=False) | No same-spot/same-target gain throttling. See skill gain. |
| Setting | Value |
|---|
| Total stat cap | 225 (TotalStatCap=225) |
| Strength / Dexterity / Intelligence cap | 125 each (StrCap/DexCap/IntCap=125) |
| Enhanced per-stat maximum | 150 each (StrMaxCap/DexMaxCap/IntMaxCap=150) |
| Stat gain chance | 5% per qualifying skill use (PlayerChanceToGainStats=5.0) |
| Stat gain time delay | Disabled (EnablePlayerStatTimeDelay=False) |
| Pet stat gain chance / delay | 5% / disabled (PetChanceToGainStats=5.0, EnablePetStatTimeDelay=False) |
Details on how these interact: stat gain mechanics.
| Setting | Value |
|---|
| Ground item decay | 60 minutes (DefaultItemDecayTime=60) |
| Murderers (reds) | Felucca only (RestrictRedsToFel=True) |