Skip to content

Parrying

Parrying skill banner

Parrying is the active-block defensive skill. The prose is community-derived (paraphrased from the uorenaissance.com skill list plus ServUO behavior) pending field verification; the stats table is source-verified against ServUO.

Parrying gives a chance to block incoming melee and ranged hits outright. The block chance scales with your Parrying skill and the shield equipped (or, for weapon-parry builds, the weapon). It is a core survivability skill for sword-and-board warriors and a Mastery skill on this shard.

Equip a shield (or a parrying weapon) and fight normally — blocks happen automatically when you take hits, no activation needed. Higher skill and a better shield raise the block rate. See combat basics and advanced combat.

  • Low/high skill — take hits in melee with a shield equipped. Parrying gains on successful blocks, so fighting (or tanking) a creature that hits you steadily trains it. Pair with Healing to outlast the punishment.

See skill gain.

Primary statDexterity
Secondary statStrength
TitleDuelist
Mastery skillYes
Gain notesskill-ups can raise Str +0.75, Dex +0.25 (per-use stat gain weights)

Block chance is a function of Parrying and the equipped shield/weapon; a shield generally gives a higher and more reliable block than weapon-parry. As a Mastery skill, high Parrying also enables related mastery effects.

Banner icon courtesy of uorenaissance.com.