Herding
Herding directs animals to walk to a chosen spot using a shepherd’s crook. The prose is community-derived (paraphrased from the uorenaissance.com skill list plus ServUO behavior) pending field verification; the stats table and difficulty formula below are source-verified against ServUO.
What it does
Section titled “What it does”Herding lets you point a creature to a location and have it move there, useful for relocating livestock, repositioning a creature, or nudging a wild animal where you want it (for example, into a pen or away from danger). It is a minor utility skill with occasional practical use for ranchers and tamers.
How to use it
Section titled “How to use it”Equip a shepherd’s crook, use it, target the creature, then target the destination. The roll is harder for tougher creatures. See taming & pets.
How to train it
Section titled “How to train it”- Low skill — herd weak, easily-tamed animals (sheep, chickens — see the animals bestiary).
- Mid/high skill — herd progressively tougher creatures whose taming difficulty puts you in the gain window.
See skill gain.
Mechanics & numbers
Section titled “Mechanics & numbers”| Primary stat | Dexterity |
| Secondary stat | Intelligence |
| Title | Shepherd |
| Mastery skill | No |
| Gain notes | skill-ups can raise Str +1.625, Dex +0.625, Int +0.25 (per-use stat gain weights) |
From Scripts/Items/Equipment/Weapons/ShepherdsCrook.cs, the herd attempt rolls
CheckTargetSkill(Herding, creature, min, max) where min = creature’s tame skill − 30 and
max = tame skill + 30 + random(10) — so a creature’s herding difficulty tracks its
taming difficulty. If your Herding already exceeds the max, the
creature taunts (“That wasn’t even challenging”).
Related skills & synergies
Section titled “Related skills & synergies”- Animal Taming + Animal Lore — herding difficulty derives from tame difficulty, and tamers occasionally use it to position creatures.
See also
Section titled “See also”Banner icon courtesy of uorenaissance.com.