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Game Mechanics

Britannia runs on dice, but the dice are public — this shard’s server source is open, and these pages document what it actually rolls.

  • Skill gain — the gain-chance formula, the Guaranteed Gain System (GGS), behavior at the skill cap, and why anti-macro checks are off here.
  • Stat gain — how Strength, Dexterity, and Intelligence grow from skill use, and what happens at the 225 stat cap.
  • Shard identity card — the configured caps and rates these mechanics read from
  • Skills — the full skill table and per-skill training guides
  • Magic — spell mechanics live in their own section

Mechanics pages cite exact files in the ServUO source (paths relative to ../servuo), chiefly Scripts/Misc/SkillCheck.cs and Server/Skills.cs. If in-game behavior disagrees with a formula here, that’s a bug in the page or the server — either way, file a report.