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The World of Britannia

From the spires of Lord British’s castle to the frozen halls of the Ice Dungeon, Britannia is a world worth getting lost in — though preferably on purpose. This page is your gazetteer; for panning, zooming, and exact coordinates, use the interactive map.

Map of Felucca with city locations

Open the interactive map →

Five facets are mapped (per uomap/js/data.js):

FacetSize (tiles)Character
Felucca7170 × 4098The facet of danger — full PvP. Reds are restricted here (Config/General.cfg). Better loot (see server rules).
Trammel7170 × 4098Same geography as Felucca; consensual PvP only.
Ilshenar2304 × 1600Land of the gargoyles.
Malas2560 × 2048Shattered land of Luna and Umbra.
Tokuno Islands1448 × 1448Eastern islands inspired by feudal Japan.

The Felucca/Trammel landmass splits into Britannia (the mainland and home islands) and the T2A Lost Lands (reached via dungeons and special passages).

From the map’s POI data (uomap/js/data.js):

FacetCitiesDungeonsMoongatesShrinesOther POIs
Felucca / Trammel18199911
Ilshenar35022
Malas23203
Tokuno13102

Plus 295 NPC vendor locations extracted from ServUO spawn data, all plotted on the map.

Full pages, with services and nearby resources, for each:

  • Britain — the capital; every service under one (very large) roof
  • Minoc — mining town in the north-east
  • Yew — forest town of lumberjacks and the Courts of Truth
  • Vesper — canal-laced port and trading city
  • Trinsic — walled city of paladins
  • Jhelom — island city of warriors
  • Moonglow — island city of mages and the Lycaeum
  • Skara Brae — island town of rangers and ranches

Other notable settlements (see the map for all 18): New Magincia, Nujel’m, Serpent’s Hold, Cove, Ocllo, Wind (mages only), Buccaneer’s Den (no guards!), New Haven, and the Lost Lands towns of Papua and Delucia.