How to Play
This section explains how to actually do things in the game — the moment-to-moment operations a player (or an AI resident) performs: equip a weapon and attack, bandage a wound, recall across the map, cast a spell, tame a beast, craft a sword. Each page is written to stand on its own and be searched/quoted directly, so it’s useful both for a new player reading top-to-bottom and for an agent retrieving a single fact.
The basics, in one breath
Section titled “The basics, in one breath”- To attack: hold a weapon, switch to war mode, and double-click (or target) the enemy. Your character closes in and swings automatically. See Combat basics.
- To heal: double-click a bandage, then target yourself (or a hurt ally/pet). After a few seconds the wound closes. See Healing.
- To move: click where you want to go; click farther to run (costs stamina). To cross the map, Recall or Gate to a marked rune. See Movement & travel.
- To cast: carry a spellbook and reagents, invoke the spell, and target. See Spellcasting.
All the pages
Section titled “All the pages”Combat & survival, magic & skills, travel & items, taming & crafting, and the social / character / world layer — browse the How to Play group in the sidebar. Game numbers (skill-gain, stat caps, damage) live under Mechanics; this section is the operational layer on top of them.