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Remove Trap

Remove Trap skill banner

Remove Trap detects and disables traps on containers. The prose is community-derived (paraphrased from the uorenaissance.com skill list plus ServUO behavior) pending field verification; the stats table and timing notes below are source-verified against ServUO.

Remove Trap lets you disarm the traps on chests and containers — explosion, dart, and poison traps on dungeon and treasure chests — so you can loot them safely instead of eating the blast. It is the companion to Lockpicking and Detecting Hidden on a treasure hunter.

Stand next to the trapped container (you must be in range), use the skill, and target it. A successful roll clears the trap. On treasure chests the work takes longer the higher the chest tier. See gathering resources.

  • Low/mid skill — disarm boxes trapped by a Tinker at a chosen difficulty (the standard training rig).
  • High skill — disarm real dungeon and treasure-map chests.

See skill gain.

Primary statDexterity
Secondary statIntelligence
TitleTrap Specialist
Mastery skillNo
Gain notesno stat gain on use (Str +0 / Dex +0 / Int +0)

From Scripts/Skills/RemoveTrap.cs: there is a 10-second reuse delay, you must be within 3 tiles of the container, and on success the chest’s TrapLevel is set to 0. Treasure chests take longer to disarm by tier — roughly 20 / 60 / 180 / 420 / 540 seconds for Stash / Supply / Cache / Hoard / Trove.

Banner icon courtesy of uorenaissance.com.