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Samurai

The samurai is a melee fighter who uses Bushido to amplify the warrior’s craft: honor-based burst damage, reactive defense, and tighter weapon special-move play. On this shard Bushido is real (the EJ expansion stack includes Samurai-Empire-era skills). At heart it’s still a warrior — Bushido is the seasoning, the weapon is the meal.

  • Bushido — the discipline skill; sets the power and success of its abilities and improves parrying with two-handed weapons.
  • A weapon skill — most often Swordsmanship (katana, no-dachi, lajatang), but Fencing and Mace Fighting work too.
  • Tactics and Anatomy — the damage multipliers.
  • Parrying — Bushido synergizes with it; a samurai can parry effectively even with a two-handed weapon.
  • Healing for bandages; optional Resisting Spells.

There is no dedicated samurai template page yet. Build it as a dexxer with a Bushido slot: start from the Warrior Template for stats, weapon order, and a hunting route, then add Bushido. A common spread is weapon + Tactics + Anatomy + Bushido + Parrying + Healing + one more. See 7x GM Templates for the 700-point math. Bushido is also a pillar of the sampire.

Combat Basics covers the swing loop; Combat Advanced covers weapon special moves and speed — essential, because Bushido is built around them. Magic Schools places Bushido among the schools.

The toolkit (all confirmed under servuo: Scripts/Spells/Bushido/):

  • Honor (Honorable Execution) — honor a target for a damage/recovery payoff; the opener for big fights.
  • Confidence — a defensive heal-over-time that rewards successful parries.
  • Evasion — a short window of greatly improved blocking.
  • Counter Attack — strike back automatically when you parry.
  • Lightning Strike — a fast, cheap special that boosts your next hit’s accuracy/crit.
  • Momentum Strike — hits your target and others around it; pairs with crowd fighting.

These layer on top of your weapon’s own primary/secondary specials — read the weapon entry and chain them with the Bushido abilities.

  • Weapons and the weapon catalog — two-handed Swordsmanship weapons (no-dachi) suit Bushido’s parry synergy; pick mods for leech and swing speed.
  • Armor — balanced resists; a shield is optional thanks to two-handed parrying.
  • Magic item properties — Hit Lower Defense, Hit Leech, and Swing Speed Increase shine on a samurai. Carry bandages.

Samurai farm dungeons like any dexxer, with Bushido giving better single-target burst (Honor

  • Lightning Strike) and crowd control (Momentum Strike). Clear rooms, loot corpses, and sell surplus via Vendors & Banking.