Reagents
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Every Magery spell consumes one of each listed reagent per cast (unless the caster has Lower Reagent Cost or uses an arcane gem).
Black Pearl
Section titled “Black Pearl”Associated with projection and force; common in energy and travel magic.
Used by 17 spells:
- Fireball (circle 3)
- Fire Field (circle 4)
- Mana Drain (circle 4)
- Recall (circle 4)
- Blade Spirits (circle 5)
- Dispel Field (circle 5)
- Mind Blast (circle 5)
- Poison Field (circle 5)
- Energy Bolt (circle 6)
- Mark (circle 6)
- Paralyze Field (circle 6)
- Chain Lightning (circle 7)
- Energy Field (circle 7)
- Gate Travel (circle 7)
- Mana Vampire (circle 7)
- Mass Dispel (circle 7)
- Energy Vortex (circle 8)
Bloodmoss
Section titled “Bloodmoss”Associated with movement; common in travel, summoning and agility magic.
Used by 27 spells:
- Clumsy (circle 1)
- Agility (circle 2)
- Remove Trap (circle 2)
- Magic Lock (circle 3)
- Telekinesis (circle 3)
- Teleport (circle 3)
- Unlock Spell (circle 3)
- Wall of Stone (circle 3)
- Recall (circle 4)
- Incognito (circle 5)
- Summon Creature (circle 5)
- Explosion (circle 6)
- Invisibility (circle 6)
- Mark (circle 6)
- Reveal (circle 6)
- Chain Lightning (circle 7)
- Mana Vampire (circle 7)
- Meteor Swarm (circle 7)
- Polymorph (circle 7)
- Air Elemental (circle 8)
- Earth Elemental (circle 8)
- Earthquake (circle 8)
- Energy Vortex (circle 8)
- Fire Elemental (circle 8)
- Resurrection (circle 8)
- Summon Daemon (circle 8)
- Water Elemental (circle 8)
Garlic
Section titled “Garlic”Associated with warding; common in protective and curative magic.
Used by 22 spells:
- Create Food (circle 1)
- Heal (circle 1)
- Reactive Armor (circle 1)
- Weaken (circle 1)
- Cure (circle 2)
- Magic Trap (circle 2)
- Protection (circle 2)
- Bless (circle 3)
- Magic Lock (circle 3)
- Wall of Stone (circle 3)
- Arch Cure (circle 4)
- Arch Protection (circle 4)
- Curse (circle 4)
- Greater Heal (circle 4)
- Dispel Field (circle 5)
- Incognito (circle 5)
- Magic Reflection (circle 5)
- Paralyze (circle 5)
- Dispel (circle 6)
- Mass Curse (circle 6)
- Mass Dispel (circle 7)
- Resurrection (circle 8)
Ginseng
Section titled “Ginseng”Associated with healing and restoration.
Used by 11 spells:
- Create Food (circle 1)
- Feeblemind (circle 1)
- Heal (circle 1)
- Cure (circle 2)
- Protection (circle 2)
- Arch Cure (circle 4)
- Arch Protection (circle 4)
- Greater Heal (circle 4)
- Paralyze Field (circle 6)
- Earthquake (circle 8)
- Resurrection (circle 8)
Mandrake Root
Section titled “Mandrake Root”Associated with power; the workhorse reagent of high-circle magic.
Used by 36 spells:
- Create Food (circle 1)
- Agility (circle 2)
- Cunning (circle 2)
- Strength (circle 2)
- Bless (circle 3)
- Telekinesis (circle 3)
- Teleport (circle 3)
- Arch Cure (circle 4)
- Arch Protection (circle 4)
- Greater Heal (circle 4)
- Lightning (circle 4)
- Mana Drain (circle 4)
- Recall (circle 4)
- Blade Spirits (circle 5)
- Magic Reflection (circle 5)
- Mind Blast (circle 5)
- Paralyze (circle 5)
- Summon Creature (circle 5)
- Dispel (circle 6)
- Explosion (circle 6)
- Mark (circle 6)
- Mass Curse (circle 6)
- Chain Lightning (circle 7)
- Energy Field (circle 7)
- Gate Travel (circle 7)
- Mana Vampire (circle 7)
- Mass Dispel (circle 7)
- Meteor Swarm (circle 7)
- Polymorph (circle 7)
- Air Elemental (circle 8)
- Earth Elemental (circle 8)
- Earthquake (circle 8)
- Energy Vortex (circle 8)
- Fire Elemental (circle 8)
- Summon Daemon (circle 8)
- Water Elemental (circle 8)
Nightshade
Section titled “Nightshade”Associated with poison and curses.
Used by 16 spells:
- Clumsy (circle 1)
- Feeblemind (circle 1)
- Weaken (circle 1)
- Cunning (circle 2)
- Harm (circle 2)
- Strength (circle 2)
- Poison (circle 3)
- Curse (circle 4)
- Blade Spirits (circle 5)
- Incognito (circle 5)
- Mind Blast (circle 5)
- Poison Field (circle 5)
- Energy Bolt (circle 6)
- Invisibility (circle 6)
- Mass Curse (circle 6)
- Energy Vortex (circle 8)
Spiders’ Silk
Section titled “Spiders’ Silk”Associated with binding and summoning.
Used by 24 spells:
- Heal (circle 1)
- Night Sight (circle 1)
- Reactive Armor (circle 1)
- Harm (circle 2)
- Magic Trap (circle 2)
- Fire Field (circle 4)
- Greater Heal (circle 4)
- Mana Drain (circle 4)
- Dispel Field (circle 5)
- Magic Reflection (circle 5)
- Paralyze (circle 5)
- Poison Field (circle 5)
- Summon Creature (circle 5)
- Paralyze Field (circle 6)
- Energy Field (circle 7)
- Flame Strike (circle 7)
- Mana Vampire (circle 7)
- Meteor Swarm (circle 7)
- Polymorph (circle 7)
- Air Elemental (circle 8)
- Earth Elemental (circle 8)
- Fire Elemental (circle 8)
- Summon Daemon (circle 8)
- Water Elemental (circle 8)
Sulfurous Ash
Section titled “Sulfurous Ash”Associated with fire and energy.
Used by 26 spells:
- Magic Arrow (circle 1)
- Night Sight (circle 1)
- Reactive Armor (circle 1)
- Magic Trap (circle 2)
- Protection (circle 2)
- Remove Trap (circle 2)
- Magic Lock (circle 3)
- Unlock Spell (circle 3)
- Arch Protection (circle 4)
- Curse (circle 4)
- Fire Field (circle 4)
- Lightning (circle 4)
- Dispel Field (circle 5)
- Mind Blast (circle 5)
- Dispel (circle 6)
- Mass Curse (circle 6)
- Reveal (circle 6)
- Chain Lightning (circle 7)
- Energy Field (circle 7)
- Flame Strike (circle 7)
- Gate Travel (circle 7)
- Mass Dispel (circle 7)
- Meteor Swarm (circle 7)
- Earthquake (circle 8)
- Fire Elemental (circle 8)
- Summon Daemon (circle 8)
See also: Spellbook overview