Trinsic
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Trinsic, the City of Honor, hides behind high sandstone walls in Britannia’s far south — a fortified knight’s city and the home of the paladin order. Honor is its Virtue and its temperament: the streets are orderly, the guards vigilant, and the great gates a comfort to any traveler who has just crossed the wild country around it. Within the walls you can train, heal, re-supply, and rest in safety; beyond them lie jungles and mountains that test exactly the martial virtues the city prizes.

Open Trinsic in the interactive map →
Location
Section titled “Location”- Center: (1867, 2780) — city bounds roughly (1796, 2636) to (2117, 2927)
- Nearest moongate: Trinsic Moongate at (1828, 2948), just south of the walls
- View on the interactive map
Getting there
Section titled “Getting there”Trinsic guards the south of the Felucca/Trammel mainland. The Trinsic Moongate (1828, 2948) sits just outside the south wall — take any public gate, choose Trinsic, and walk in through the gates. Roads run north toward Britain; mages can Recall to a rune. See Moongates & shrines.
Services
Section titled “Services”A full-service walled city, with the paladin order as its distinguishing institution. From the NPC vendors recorded within the walls (what the icons mean):
Bank ·
Blacksmith ·
Tinker ·
Tailor ·
Jeweler ·
Mage shop ·
Reagents ·
Scribe ·
Healer ·
Provisioner ·
Baker ·
Stables ·
Inn ·
Tavern
A mapmaker and shipwright work the docks below the walls. For a fighter, almost everything you need — smith, healer, stables, bank — sits safely behind guards.
Nearby resources
Section titled “Nearby resources”- Forest to the west for lumber and game.
- Jungle to the south — wilder territory, with tougher creatures for hunters working up from beginner spawn.
Who should come here
Section titled “Who should come here”Warriors with an honest streak. Trinsic is the natural base for melee fighters — smith, healer, and bank inside guarded walls, with escalating hunting grounds outside them. The dragon dungeon Destard lies to the north-west across the mountains, making Trinsic a staging town for ambitious (or foolhardy) dungeon parties. Tamers also pass through on the way to the southern jungles.
Related
Section titled “Related”- Paladin · Warrior — the city’s natural callings
- Swordsmanship · Tactics · Healing
- Town services legend · Vendors & banking
- Dungeons — Destard lies north-west