Animal Lore
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Animal Lore appraises creatures and is core support for tamers. The prose is community-derived (paraphrased from the uorenaissance.com skill list plus ServUO behavior) pending field verification; the stats table and skill-check note are source-verified against ServUO.
What it does
Section titled “What it does”Animal Lore opens a detailed window on a creature: hit points, stats, resistances, damage, control slots, loyalty (for a pet), and whether it can be tamed and how hard. Tamers use it to evaluate wild creatures before a tame, to read a pet’s loyalty so it does not go wild, and to plan training. See taming & pets.
How to use it
Section titled “How to use it”Activate the skill and target a creature. The lore gump appears with its full stat block. On a creature you have not yet tamed it shows tameability and difficulty; on your own pet it shows current loyalty and condition.
How to train it
Section titled “How to train it”Quick start: an NPC Animal Trainer/Rancher/Veterinarian teaches Animal Lore up to
one-third of its own skill, capped at 42.0 (Scripts/Mobiles/Normal/BaseCreature.cs,
CheckTeach: baseToSet = ourSkill.BaseFixedPoint / 3), so buy to ~30–42 first.
Animal Lore is an active “read” skill — target a creature and Use it; each read rolls a gain check.
- Low skill — lore weak, common animals around town and farms (chickens, sheep, cats, see the animals bestiary).
- Mid/high skill — lore tougher creatures; harder targets keep you inside the gain window longer. If you have a tamer, lore your own pets repeatedly — always available, always fresh.
Just keep loring something new and GGS carries the slow late points. See skill gain and using & training skills.
Mechanics & numbers
Section titled “Mechanics & numbers”| Primary stat | Intelligence |
| Secondary stat | Strength |
| Title | Naturalist |
| Mastery skill | No |
| Gain notes | skill-ups can raise Int +1 (per-use stat gain weights) |
In Scripts/Skills/AnimalLore.cs the check is run as a target-skill roll against the
creature (CheckTargetSkill(AnimalLore, c, min, 120.0)) — the skill caps its useful range
at 120 for reading the toughest creatures, with the minimum difficulty scaling to the
target.
Related skills & synergies
Section titled “Related skills & synergies”- Animal Taming + Animal Lore + Veterinary — the classic tamer trio: tame the pet, lore it, vet it.
- Featured in the Animal Tamer build on seven-GM templates and the Animal Tamer template.
See also
Section titled “See also”Banner icon courtesy of uorenaissance.com.