Spirit Speak
このコンテンツはまだ日本語訳がありません。
Spirit Speak channels spiritual energy and underpins necromancy. The prose is community-derived (paraphrased from the uorenaissance.com skill list plus ServUO behavior) pending field verification; the stats table and skill-check note below are source-verified against ServUO.
What it does
Section titled “What it does”Spirit Speak lets you understand the speech of ghosts (dead players, who otherwise sound like “oOOoo”) and channel energy from nearby corpses to heal yourself. On this shard it also boosts many Necromancy effects, so it is the standard companion skill for a necromancer. See death & resurrection.
How to use it
Section titled “How to use it”Activate the skill. If a corpse is nearby it is consumed/channeled to heal you; the skill can be used while casting other spells (it does not lock you out of magic). Ghosts become intelligible to you while your Spirit Speak is high enough. See spellcasting.
How to train it
Section titled “How to train it”No town trainer. Spirit Speak is taught only by Healer-type NPCs, not ordinary town
vendors — for most players there is effectively no trainer, so train it by use. The check
fires on each Use (Scripts/Skills/SpiritSpeak.cs: CheckSkill(SpiritSpeak, 0, 100), and a
second CheckSkill(SpiritSpeak, 0.0, 120.0) when you channel a corpse to heal).
- Low/high skill — Use the skill repeatedly, ideally next to a fresh corpse so the channel-heal fires (channeling both heals you and trains). Fighting and killing creatures produces a steady supply of corpses; just kill, channel, repeat. GGS guarantees the slow late points as long as you keep using it.
See skill gain and using & training skills.
Mechanics & numbers
Section titled “Mechanics & numbers”| Primary stat | Intelligence |
| Secondary stat | Strength |
| Title | Medium |
| Mastery skill | No |
| Gain notes | skill-ups can raise Int +1 (per-use stat gain weights) |
From Scripts/Skills/SpiritSpeak.cs: the base check is CheckSkill(SpiritSpeak, 0, 100),
and when channeling a nearby corpse the roll extends to 0.0–120.0 (so it stays useful past
GM). The amount healed scales with the skill; the corpse is marked channeled/consumed. Spirit
Speak is flagged usable while casting.
Related skills & synergies
Section titled “Related skills & synergies”- Necromancy — Spirit Speak boosts many necro effects; the inseparable pairing. See the Necro-Mage build on seven-GM templates.
- Magery + Meditation — the caster core a necro-mage layers it onto.
See also
Section titled “See also”Banner icon courtesy of uorenaissance.com.