Fishing
이 콘텐츠는 아직 번역되지 않았습니다.
Fishing is a gathering skill worked from any water tile. The prose is community-derived (paraphrased from the uorenaissance.com skill list plus ServUO behavior) pending field verification; the stats table is source-verified against ServUO.
What it does
Section titled “What it does”Fishing casts a pole into water to land fish, the staple food supply for Cooking. At higher skill it also pulls up message-in-a-bottle treasure, special big fish, shipwreck loot, and — sometimes — a sea serpent or other water monster that must be fought. It is a relaxed, low-stakes gathering loop with occasional excitement.
How to use it
Section titled “How to use it”Equip a fishing pole, use it, and target a water tile within reach (from shore or, better, from a boat). Each cast rolls for a catch. See gathering resources and movement & travel (boats).
How to train it
Section titled “How to train it”Quick start: an NPC Fisherman teaches Fishing up to one-third of its own skill, capped
at 42.0 (Scripts/Mobiles/Normal/BaseCreature.cs, CheckTeach:
baseToSet = ourSkill.BaseFixedPoint / 3) — buy to ~30–42 first. After that it’s a pure
resource loop: just keep casting and GGS carries it.
- Low/mid skill — fish from any shoreline or dock; catches and gains come steadily.
- High skill — fish from a boat in deep water for the better hauls (special fish, MIBs, treasure) and to keep gaining.
See skill gain and using & training skills.
Mechanics & numbers
Section titled “Mechanics & numbers”| Primary stat | Strength |
| Secondary stat | Intelligence |
| Title | Fisherman |
| Mastery skill | No |
| Gain notes | skill-ups can raise Str +0.5, Int +0.5 (per-use stat gain weights) |
Implementation lives in Scripts/Services/Harvest/Fishing.cs. Deep-water and high-skill catches
(serpents, big fish, treasure) become available as skill rises; exact catch tables are
unverified here.
Related skills & synergies
Section titled “Related skills & synergies”- Cooking — turns the catch into food.
- Cartography — MIB and shipwreck content overlaps with sea/ treasure hunting.
- Sea monsters you may hook are in the sea bestiary.
See also
Section titled “See also”Banner icon courtesy of uorenaissance.com.