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Town Services Legend

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Every city page lists the services a town offers with a small icon. This page is the key to those icons: what each one means and which in-game vendors it stands for. The service icons are courtesy of uo.com.

IconServiceWhat you’ll find there
BankBankA banker (and usually a minter). Your shared, town-to-town storage and the realm’s de facto trading floor. See Vendors & banking.
BlacksmithBlacksmith / SmithyBlacksmith, armorer, and weaponsmith — buys and sells metal arms and armor, sells ingots and smith tools. See Blacksmith.
TinkerTinkerTools, parts, and clockwork. See Tinker.
CarpenterCarpenterBoards, woodworking tools, and finished furniture. See Carpenter & Bowyer.
BowyerBowyer / FletcherBows, crossbows, arrows, and bolts. See Carpenter & Bowyer.
TailorTailor / LeatherworkerCloth, leather, sewing kits, and clothing; the fur trader and tanner supply hides. See Tailor.
JewelerJewelerGems, rings, and necklaces.
Mage shopMage shopSpell scrolls, spellbooks, wands, and staves. See Mage and Magery.
ReagentsReagents / AlchemistAn alchemist or herbalist selling the eight reagents and potions. See Reagents and Alchemist.
Scribe / libraryScribe / LibraryA scribe selling inscription supplies and blank scrolls; in scholarly towns, a library of knowledge. See Scribe.
HealerHealerHealing services, bandages, and resurrection for ghosts who reach the shrine or healer. See Healing.
ProvisionerProvisionerThe general store — torches, food, basic supplies, and a cobbler nearby for shoes.
BakerBakerBread, dough, and baking ingredients; often a butcher and farmer close by for food.
StablesStables / Animal trainerAn animal trainer and veterinarian — stable your pets and buy mounts. See Tamer and Animal Taming.
InnInnAn innkeeper offering a place to log out safely and, historically, rented rooms.
TavernTavernA barkeeper, cook, and tavern keeper — food, drink, and the local gossip.
  • A town’s listed services are drawn from the real NPC vendor spawns recorded near that city in our map data (data/map_pois.json), so the icons reflect what actually exists in-world on our shard — not just lore.
  • Some vendors share a building (a single shopkeeper may be, say, “Cobbler, Provisioner”), and a few specialist trainers (bards, fishermen, mapmakers, shipwrights) appear in towns without a dedicated icon of their own; the city pages call those out in prose.