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Bushido

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Bushido skill banner

Bushido is the samurai combat school, an expansion-era (Samurai Empire) skill. The prose is community-derived from ServUO and general UO mechanics (no uorenaissance.com entry) pending field verification; the stats table is source-verified against ServUO. Some behavior is expansion-specific — see magic schools.

Bushido grants a set of melee combat abilities — defensive stances and counterattacks (Confidence, Counter Attack, Evasion), and finishing strikes (Honorable Execution, Lightning Strike, Momentum Strike) — that trigger or are activated during melee. Its effects scale with your equipped weapon skill and the ability used, rewarding a disciplined, defensive fighting style.

Bushido abilities are activated from the Bushido spellbook/abilities and consume mana, then apply on your next swing or as a stance. You fight with a normal weapon (Swordsmanship, Fencing, etc.) and weave the abilities in. See combat basics, advanced combat, and magic schools.

Quick start: an NPC Samurai (Hamato, or a Samurai trainer in the Tokuno towns) teaches Bushido up to one-third of its own skill, capped at 42.0 (Scripts/Mobiles/Normal/BaseCreature.cs, CheckTeach: baseToSet = ourSkill.BaseFixedPoint / 3) — buy to ~30–42 first.

Bushido rises from using its abilities in combat, so an active samurai fighting style trains it:

  • Low skill — toggle the cheaper stances/abilities (Confidence, Evasion) and fight weak creatures so each ability fires.
  • Mid/high skill — keep activating abilities every fight against tougher foes; harder fights hold the gain window, and GGS pays out the slow late points. Some specifics are unverified.

See skill gain and using & training skills.

Primary statStrength
Secondary statIntelligence
TitleSamurai
Mastery skillYes
Gain notesno stat gain on use (Str +0 / Dex +0 / Int +0)

Bushido ability implementations live under Scripts/Spells/Bushido/. As a Mastery skill, high Bushido also enables weapon mastery effects. Exact damage/stance numbers are expansion-specific and unverified here.

  • A weapon skill + Tactics + Anatomy — Bushido is layered onto a normal melee core.
  • Parrying — pairs with Bushido’s defensive stances (sword-and-board samurai).
  • Chivalry — the classic paladin/samurai hybrid pairs both schools.

Banner icon courtesy of uorenaissance.com.